Star Renegades NEW OFFICIAL TRAILER REVEAL at Gamescom
HEY HI HELLO REBELS <3
THE DAY HAS COME. WE CAN * F I N A L L Y * ANNOUNCE THE THING. FINALLY.
So here it is:
YUP- we have changed our 2D art style to 2DX (X for XXXXXXXTREME). This is why we’ve been so quiet- not to mention we have been re-juggling the UI visuals again to also match this hi-def 2DX aesthetic look, so Softcookie put on her UI art hat again (but still wearing CM socks of course).
By the way, we are at Gamescom showing off this 2DX demo! It highlights the beginning tutorial of the FINAL game- so if you’re at Gamescom (August 20-24), make sure to swing by Booth 021G at the Indie Arena Booth in Hall 10.2! We’ll be giving out J5T-1N keychains <3
Now that we have the guts of combat mechanics planned out, we wanted to start shifting our focus to other systems like camaraderie/camping, evolving adversary, and narrative/lore. So this new demo takes you on a journey into the lives of our rebels and gives you a glimpse about who they are and what sort of role they play in this grand universe.
If you enjoyed our trailer above, I hope you enjoy this extra GIF below! This is recorded directly from the demo itself.
This whole 2D – 2DX thing started last year (2018) when we decided that we wanted to take pixel art to the next level and create a truly stand out art style. We started with some experiments and when we had our first concept test – we instantly fell in love with it.
Here’s a screenshot for proof:
Here’s Peter also realizing Bryan realizing that he may have screwed himself over.
BUT HEEEY- we’re totally in love with this look. And we hope you are too!
Oh and ICYMI from the last devlog, Star Renegades is confirmed to launch on PC and Xbox platforms next year. Don’t worry, we’re still working to get it on other platforms as well. We’ll confirm those as soon as we are able 😉
Thanks for tuning in <3
Softcookie + MDI